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Catalyst Unity

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8.1
Salamat, ang boto mo ay nairekord na at malapit ng makita.
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The idea of the game was that the player controls terrestrial ecosystems and their chaotic growth and blending. The player can influence growth of the ecosystems but only in a limited way. And in the end it is always the nature, that has the last word.

  • You goal is to reach a certain limit of points.

  • You gain points by filling every empty tile with a certain colour.

  • The closer colour to the objective, the more points you get.

  • You can place one sphere at a time.

  • You can change colour of the sphere in hand for a penalty in points.

  • Each placed sphere grows more spheres of its colour.

  • When spheres of different colour meet, they blend colour.

Idinagdag sa 18 Mar 2016
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